Ghost Recon Breakpoint

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Created by

ufotofu99

Uploaded by

ufotofu99

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About this mod

for class tools, item wheel, NPC triggers, camera and more...

Permissions and credits
In this mod compilation you are free to choose what to install. Here's what available atm:

  • Strike designator replacing breaching torch and can be bought in the shop

  • Item wheel locked items (Bandages and Throwable bullets) swapped to
         1. Binoculars and Mk 1 Syringes
            OR
         2. Breaching torch and Syringes.
           Only choose one. You also get infinite number of Syringes and Torches.

  • No camera zoom when sprinting
         Removes camera zooming in when sprinting.

  • No camera zoom when ADS
         Removes camera zooming in when aiming over the shoulder. However, it also removes ability to aim through the scope when standing. I recommend                   using it only if you rarely use scopes and play with low FOV.

  • Panther and Pathfinder class items swapped to gas grenade
        Pathfinder's uplink protocol can be bought in the shop, which is much better than looking for them in the wild like a hobo.

  • Changed gas grenade cloud and sound effect

  • Unarmed wasp drones 
        They will follow but not shoot you

  • Thicker and more vibrant lasers
         Compatible with Lights and Lasers mod, and i highly recommend replacing vanilla 3dot with something else.

  • Behemoth skell credits
         Destroying behemoth will net you around 42k skell credits

  • Single Trigger Restriction for NPC
         Changes all triggers in the game to Single-Single, Full Auto - single. Affects players weaponry as well. You still can choose full auto on most weapons, it'll                 show as a second trigger option, but you will lose it for some. Shouldn't affect lmgs or bolt action rifles. Also, there is a bug when cars with mounted                       machine gun shoot single fire and im looking how to fix this. 
         Enemies won't be less accurate or easier with this mod. I recommend trying it. Obviously, not compatible with other mods that change triggers.

Tutorial copied from Tenabrea

Installation Tutorial - DBContainerEntry
Installation:
  1. Download and install AnvilToolkit.
  2. Set up Anvil Toolkit, disable the use of compression in Settings->Files and set compression ratio to 0.
  3. Unpack DataPC_patch_01.forge
  4. Open Extracted folder in your GRB directory and open the DataPC_patch_01.forge folder.
  5. Unpack 1_-_DBContainerEntry_0X....... (should be near the top). This may take a few minutes, its a big file
  6. Copy the loose files from the mod download into the new unpacked DBContainerEntry folder. If you want a backup, look for the identically named files that are already in there and save them elsewhere.
  7. Select the DBContainer folder in AnvilToolkit, right-click, and select "Repack" - you should see the message (This may take a few minutes. Be patient) 
  8. Finished repacking data file | Successful: 01 | Failed: 0
  9. Head back up to the top-level Extracted folder in AnvilToolkit and click on DataPC_patch_01.forge
  10. Right-click the folder, and select "Repack" - you should see the message
  11. Successfully written forge file!
  12. After it's done repacking, launcher the game
  13. Profit

Installation Tutorial - 0_-_Game Bootstrap Settings.data
Installation:
  1. Download and install AnvilToolkit.
  2. Set up Anvil Toolkit, disable the use of compression in Settings->Files and set compression ratio to 0.
  3. Unpack DataPC_patch_01.forge
  4. Open Extracted folder in your GRB directory and open the DataPC_patch_01.forge folder.
  5. Unpack 0_-_Game Bootstrap Settings.data (should be near the top). This may take a few minutes, its a big file
  6. Copy the loose files from the mod download into the new unpacked 0_-_Game Bootstrap Settings.data folder. If you want a backup, look for the identically named files that are already in there and save them elsewhere.
  7. Select the 0_-_Game Bootstrap Settings folder in AnvilToolkit, right-click, and select "Repack" - you should see the message (This may take a few minutes. Be patient) 
  8. Finished repacking data file | Successful: 01 | Failed: 0
  9. Head back up to the top-level Extracted folder in AnvilToolkit and click on DataPC_patch_01.forge
  10. Right-click the folder, and select "Repack" - you should see the message
  11. Successfully written forge file!
  12. After it's done repacking, launcher the game
  13. Profit

To uninstall:
     1.Simply remove mod files and repack.

I'm now open for commission. Discord: vortiger7777