Fallout 4

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CasshernX

Uploaded by

CasshernX

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About this mod

It's not Mirage

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Information

Man, 2020 was like 3 years ago. Time flies...

"Though more advanced than the Orbital Drop Shock Troopers' body armor, the SPI armor is less powerful than the Mjolnir armor originally issued to the Spartan-IIs. Its main benefit is that it is drastically cheaper to produce than Mjolnir. Although the SPI suit provides modest enhancements to the wearer's strength and mobility, this amplification is not as drastic as that afforded by the Mjolnir. Consequently, the SPI armor can be worn by any individual and does not require special neurological, skeletal or muscular augmentation; for example, the unaugmented instructors for the Spartan-IIIs often wore SPI armor."


You may need to start a new game for the outfits to appear for already existing Synths (or just use the resurrect command on them). Newly spawned Synths should work as intended.

  • Gen 2 Synths will wear Semi-Power Infiltration Armor
  • Worn SPI armor has its value reduced
  • White SPI armor has no attachments for aesthetic reasons
  • ESL-flagged ESP file; so you can change where you want it in your load order without it counting towards your ESP plugin limit

KNOWN ISSUES:
 - Damaged Gen 2 Synth's body will clip through the SPI armor. You can see it in some of the images

Requirements

Semi-Powered Infiltration Armor (REQUIRED)